The Drunken Clam
by on
The Drunken Clam
by on

The Drunken Clam

The Drunken Clam enters the battlefield tapped. You gain 2 life.
At the beginning of each opponent's
upkeep, roll a d6. If a 6 is rolled, you may
untap The Drunken Clam.
{t}: Add {c}{c}{c} to your mana pool.

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