The Eleventh Hour
Creatures you control have haste and first strike.
Legendary creatures you control get +2/+2.
{6}{p/r}{p/r}: Untap all legendary creatures you
control. After this phase there is an additional
combat phase followed by an additional main
phase. Activate this ability only as a sorcery.
Exile The Eleventh Hour at the end the next
combat phase.
Card Comments