The Emperor of Mankind
Haste, Hexproof, Indestructible, Reach,
When The Emperor of Mankind enters the battlefield, remove three
lands, one enchantment,
one artifact, three creatures, and exile all spells
with the name or type of demon or devil.
The Emperor of Mankind's power and toughness
is equal to the number of SM creatures in the
game
If The Emperor of Mankind is to be sent to the graveyard or exiled,
keep him on the field with a power/toughness of 1/1
Card Comments