The Experiment Team
Begin the game with this card revealed.
Only creatures you control gain {4}{g/u}{g/u}
Adapt 4: (If this creature has no +1/+1
counters on it, put a +1/+1 counter on it.)
and Evolve (Whenever a creature enters the battlefield
under your control, if that creature has greater power
or toughness than this creature,
put a four +1/+1 counter on this creature.)
Win: Have 30 or more +1/+1 counters on
creatures you control.
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