The False Hydra
Menace, Shroud The False Hydra enters the battlefield with X+1/+1 counters on it. Whenever The False Hydra attacks, it loses shroud and gains trample until end of turn. If a creature dealt combat damage by The False Hydra would die, exile it instead. {T}, mill two cards, pay 3 life: Exile target creature, put a +1/+1 counter on The False Hydra, it’s controller mills cards equal to it’s mana value. The False Hydra loses shroud until end of turn. {flavor} The False Hydra’s hunger knows no bounds. As the creature eats and grows in size and number of heads, it becomes more bold.


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