The family to all
Vigilance, reach, hexproof, and trample
When creatures you control block or attack double those creatures
power and tougness until end of turn.
Put a +1+1 counter on each creature you control after your attack
phase.
If two {w}, {u}, {b}, {r}, and {g} were spent to cast this spell.
Until end of turn, this creature gains haste and cant be
blocked.
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"They were one big happy family".
Card Comments