The Flash, Speedster
+1: Draw a card, then Scry 3 or return target artifact or creature
card to back to your hand.
-2: Exile target creature, creatures you control gain haste and
vigilance until end of turn. Then return the exiled creature to its
owner's hand.
-6: Until your next turn, you have hexproof. All permanents you
control have indestructible until end of turn. Exile The Flash,
Speedster.
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