The Flying Dutchman
+1: Take control of target permanent, it gains +2 +2 and
indestructible until the end of your next upkeep. You may target
creatures you control.
-1: Search your library, graveyard, and exile for The Flying
Dutchman (Ship) and add it to your hand.
-X: If more than 6 loyalty is used, and the Flying Dutchman (Ship)
is in your hand play it with X loyalty. Deal X damage to all
creature cards.
Card Comments