The Flying Dutchman
by on
The Flying Dutchman
by on

The Flying Dutchman

Double strike
When The Flying Dutchman enters the battlefield create three cursed crew members (it’s a 2/2 token creature)
Whenever The Flying Dutchman Dies shuffle it in your library instead
of putting it in the graveyard
{b} Other cursed crew members
get +1+1 until end of turn

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