The Four Horsemen
+1: Give one creature you control trample until end of turn. Give
one creature you control one of first strike, deathtouch, lifelink
or vigilance eot
-3: Create a 4/4 horseman with trample and one of the listed in
second half of +1
-8: For each creature you control choose one of the following: gain
Double Strike, gain wither, opponent cant untap a land, destroy
target creature
Card Comments