The Good Roll
by on
The Good Roll
by on

The Good Roll

The Good Roll cannot be sacrificed.
{0}, Equipped creature gets +0/+10
If equipped creature would die, instead exile
it and The Good Roll. Put three time counters on equipped creature. At the beginning of your upkeep remove a time counter from equipped creature, then if equipped creature has no time counters on
it, return it to the battlefield.

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