The Great Mind
by on
The Great Mind
by on

The Great Mind

Hexproof, Reach, Annihilator 1
Each player draws a card when The Great Mind enters the battlefield and at the beginning of your end step.
{t}{x}{p/u}{p/b}, Each opponent draws a card, then discards X cards. Each discarded card is exiled until the end of your next turn. You can cast cards exiled in this way. Cards exiled in this way cost {1} less to cast.

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