The Great One
Trample, rupture 10 (anytime you could cast a sorcery you may
sacrifice 10 permanents you control and lose 10 life instead of
paying this cards mana cost, if you cast The Great One this way, it
gains haste, doublestrike, and hexproof until end of turn).
Whenever The Great One enters the battlefield or attacks you may
tap up to 2 target creatures an opponent controls.
Card Comments