The Great Seraphim
by on
The Great Seraphim
by on

The Great Seraphim

Flying, Indestructible, Vigilance, and
double strike
Whenever one or more angels attack they
gain double strike until the end of turn
{t}{4}-Create two X/X angel creature tokens
where X is equal to the greatest power among creatures you control.
Sacrifice these tokens at your end step

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