The "Hell Yeah" Machine
by on
The "Hell Yeah" Machine
by on

The "Hell Yeah" Machine

Spells you control can't be countered.

At the beginning of your end step, discover 5. (Exile cards from the top of your library until
you exile a nonland card with mana value 5 or
less. Cast it without paying its mana cost or put
it into your hand. Put the rest on the bottom in
a random order.)

Love this card?

Support chri768's creations
with a gift of Premium Membership!

Gift

Card Comments