The Hermit
Hermit's Wisdom {3}{u}|
-----------------------------| Flash
Sorcery — Adventure |
-----------------------------| {5}{u}: Scry 2 or this
Scry 5 then you may | creature explores.
draw a card. |
This turn you may cast| You may cast spells from
cards from your library| your library as long as
as long as you know | you know their position
their position in your | in your library.
library. |
Card Comments