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The Hunter
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The Hunter
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The Hunter

{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud,
and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.

Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on The Hunter

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