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The Hunter
{p/w}: Slivers and Horrors gain vigilance until end of turn
{p/u}: Slivers and Horrors gain Hexproof until end of turn
{p/r}: Slivers and Horrors gain Haste until end of turn
{p/g}: Slivers and Horrors gain Trample until end of turn
{p/b}: Slivers and Horrors gain Lifelink until end of turn


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