The Idea of Evil
by on
The Idea of Evil
by on

The Idea of Evil

Each player's life total is equal to the total combined toughness of creatures they control plus 1.

Whenever a player would lose life, that player
assigns the amount of life loss as damage to a
creature they control if able.



"Obeying the will of the essence of human kind,
I weave every man's destiny."

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