The Illusionist
Vigilance, Lifelink, Double Strike, Hexproof, Forestwalk, Fear,
Death Touch
When The Illusionist enters the battlefield,
remove all creatures target opponents control. If
they question you, stay silent or say uh for the
rest of the game. If they do not question you,
remove 15 life from each target opponent and say nothing to them.
{t},{g}{g}, Math Class(Think of a difficult math problem. If
target opponent cannot solve
it in under 1 minute, target opponent loses the game &
owes you 5 euros.
Card Comments