The Knight
Vigilance, Reach
The Knight enters with 5 +1/+1 counters, and if it were to take
damage, instead prevent that damage and remove a +1/+1 counter from
this creature. Whenever a creature an opponent controls takes
damage you get 1 Soul Counter.
{t}: Pay 2 Soul Counters, add a +1/+1 counter to this creature.
{t}: Pay 2 Soul Counters, deal 3 damage split as you choose among
any number of targets.
Card Comments