The Knight
Reach, Vigilance, Ward {3}
Whenever a creature dealt damage by The Knight
dies, put a soul counter on The Knight.
Remove 1 soul counter from The Knight: target creature gets -0/-3
until end of turn.
Remove 3 soul counters from The Knight:
you gain 5 life, draw a card, and put a +1/+1
counter on The Knight
Card Comments