The Knuckle Association
by on
The Knuckle Association
by on

The Knuckle Association

As The Knuckle Association enters the
battlefield, roll X d6. It enters with a
number of +1/+1 counters on it equal to
the total of those results.
Trample
Ward {4} (Whenever this creature becomes
the target of a spell or ability an opponent
controls, counter it unless that player pays {4}.)

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