The Mad Hatter
When The Mad Hatter enters the battlefield put 3, 4, or 5 0/1 Hat
Tokens on the battlefield.
{b}{t}:Sacrifice a Hat Token, Bizarre 1.
If there are no Hat tokens on the battlefield The Mad Hatter Goes
Mad. While The Mad Hatter is mad it gains +7/+4 and reach.
-"I'd know him anywhere!"
Card Comments