The Mages Association
Hexproof, Indestructible, Lifelink, Reach,
Trample and Mill {x} where {x} is the number
of times this creature has attacked. The Mages
Association will block any number of attacking
creatures. Exile any creature blocked by The
Mages Association. At the start of the game, roll
a 6 sided Die. Mages Association will attack
every player, every {x} amount of turns were
{x} is equal to the amount rolled. When The
Mages Association attacks, roll the Die again.
Card Comments