The Meatball Man
by on
The Meatball Man
by on

The Meatball Man

+2: Place a 1/1 counter on target creature you control. It gains trample until the end of the turn.
-1: Place 3 -1/-1 counters on any number of creatures you don't control. If a creature's attack would be lowered to 0 by this, exile it.
-9: Exile all creatures you don't control. You gain 1 life for each creature exiled.

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