The Mysterious Wander
Haste, Menace, Deathtouch, Trample, Lifelink
and Vigilance. Protection to non-creature colored spells.
You cannot loses the game and your opponent
cannot win the game. If this creature leaves the
field, all opponents sacrifice there creature with
the highest power and gain life equal to its
toughness. Whenever an opponent gains life you
gain the same amount of life.
Card Comments