The Mystery Machine
by on
The Mystery Machine
by on

The Mystery Machine

Whenever an opponent casts a spell, investigate.
Sacrifice three clues: Target opponent gets a suspect counter. Then, if that player has ten or more suspect counters, that player loses the game.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
"Old man Jenkins?!"

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