The Nightingale Guise
Equip {4}
Equipped creature has hexproof
{1}: Equipped creature gets +2/+0 and unblockable until end of
turn. Only activate this ability once each turn.
When equipped creature would deal damage to an player, you may have
it deal double its current power to target creature that player
controls. Unequip The Nightingale Guise
Card Comments