The Nightingale Guise
by on
The Nightingale Guise
by on

The Nightingale Guise

Equip {4}
Equipped creature has hexproof
{1}: Equipped creature gets +2/+0 and unblockable until end of turn. Only activate this ability once each turn.
When equipped creature would deal damage to an player, you may have it deal double its current power to target creature that player controls. Unequip The Nightingale Guise

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