The Nightmare that Walks
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The Nightmare that Walks
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The Nightmare that Walks

When The Nightmare that Walks enters the battlefield, each opponent chooses one of each permanent they control, then exile the rest.
When a turn starts for a player, that player must pay 2 life or they are not able to cast any spells this turn.
Each player must have three or more cards in their hand at the beginning of their turn or they draw a card and then lose a turn.

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