The One Who Went Too Far
Indestructible, trample
At the beginning of your upkeep, put a -1/-1
counter on The One Who Went Too Far.
{2}, Exile a creature you control: Put a number of
+1/+1 counters on The One Who Went Too Far
equal to that creature's toughness.
They traded their felinity for divinity, and now for
that everyone must pay.
Card Comments