The Order of No Quarter
Whenever a knight you control dies, return it to the battlefield
with a finality counter on it.
For each knight you control and whenever a knight you control
enters, choose two of the following:
•That knight gains vigilance
•That knight gains hexproof
•That knight gains menace
{bull}That knight gains first strike
{bull}That knight gains trample
{bull}That knight gets +1/+2
{bull}That knight gets +2/+1
Card Comments