The Pale Wyrm
: When The Pale wyrm enters the battlefield, create X amount of 2/2
token vessel artifact creatures. Target opponent loses X life.
+2: Create a 2/2 token vessel artifact creature with haste. Other
bug creatures you control have +1/+1 until end of turn.
-15: Scarfice X token vessels.Target creature gains X +1/+1
counters and trample until end of turn. You gain X life.
Card Comments