The Pawn Broker
Hexproof, Indestructible, sentience (card has no allegiance to any
player)
This card automatically comes to the battlefield when The Pawn Shop
is on the field.
At the beginning of each turn, the current turn holder must roll
1d6, the number rolled is how many cards, he or she, must give to
The Pawn Broker or pay life equal to the amount. At any time a
player can trade a card with the broker and spend life equal to the
mana cost to cast the spell.
Card Comments