The Piper
by on
The Piper
by on

The Piper

When The Piper enters the battlefield,
each opponent may pay {x} for each creature
they control. For each creature whose owner
did not pay {x}, that creatures controller sacrifices that creature.

Whenever a creature an opponent controls
dies, draw a card.

The Piper's power and toughness are equal
to {x}

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