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The Rainbow
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The Rainbow
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The Rainbow

Whenever a creature you control attacks or you cast a spell, you may choose one that hasn’t been chosen this during the turn it was cast or activated— • Guidance 3. (Guidance — Whenever this creature attacks or blocks, scry x then draw a card.) • Study 3. (Study — Whenever this creature attacks or blocks, surveil x then draw a card.) • Discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) • Exile target nonland permanent. Return it to the battlefield under its owner’s control at the beginning of that player’s next turn. • Add a Rainbow artifact token with “This card enters the battlefield tapped. {t} add: {C}{C}{W}{U}{B}{R}{G}.” • Explores and investigate. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) (To investigate, create a Clue token. It’s an artifact with “{2}, Sacrifice this token: Draw a card.”) • Each opponent sacrifices a nonland permanent. Once an ability has been chosen you must wait one full turn before you can activate it again. {flavor}“Where the seven colors meet, infinite possibilities shine.“

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