The Ratman
•Enhanced Power: Power is cheap and caps at 10.
•Adaptability: Each Turn choose 1 Attribute to
gain +1. You can't change Attributes if it the lost
Resistance would Stun or Incapacitate you.
•Telekinesis: Use Power as Body to accomplish
Physical tasks remotely.
{bull}Supercharged: Energy Projection causes Trauma
or +2 Stress. Pay {w}: Gain +2 extra Damage.
-Weakness: Schizophrenia.
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