The Ratman
•Enhanced Power: Power is cheap and caps at 10.
•Adaptability: Each turn choose one Attribute to
gain +1. You can't change if the change would Incapacitate you.
•Telekinesis: May substitute Power over Body.
May make a Ranged Attack with Psyche.
{bull}Overcharged: Energy Projection causes 2 extra
Stress Damage.
-Weakness: Schizophrenia
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