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The Red Crown
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The Red Crown
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The Red Crown

Whenever a creature dies, gain a fervor counter Whenever a creature enters, lose a fervor counter If you have 4 or more fervor counters, your commander has vigilance If you have 6 or more fervor counters, your commander has menace If you have 10 or more fervor counters, your commander gets +2/+2, trample, and lifelink

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