The Red Menace
This Emblem Starts in Play, Can't be Countered
In your upkeep put a "Hammer and Sickle"
Counter on The Red Menace.
5-9.
Shuffle the 2 cost Events into the event deck.
10-14.
Shuffle the 3 cost Events into the event deck.
16+.
Shuffle the 4 cost Events into the event deck,
take and Activate "Run the Farm" Twice
Card Comments