The Rising Sun
Sacrifice The Rising Sun: No spells or abilities can act as if they
have Flash or Haste for the rest of the game.
All ally creatures gain +0/+2 as long as Rising Sun is on the
battlefield. If Rising Sun is destroyed, grant all ally creatures
+2/-2.
With the sun in bloom, they felt revitalized, but when it fell
they sank into depression. My job is to be their sun when it is no
longer lit
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