The Shrieker
Flying
Vanishing 4 (This creature enters the battlefield with four time
counters on it. At the beginning of your upkeep, remove a time
counter from it. When the last is removed, sacrifice it.)
When The Shrieker dies, put 2 stress counters on each creature you
don't control. (If a creature has 3 or more stress counters,
sacrifice it.)
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