The Simurgh
Flying, ward {5}
Creatures your oponents control get -2-0.
At the beginning of your end step, put a song
counter on all creatures you don't control.
Then, gain control of all creatures with three
or more song counters on them.
When The Simurgh is put into a graveyard from
anywhere, its owner shuffles their graveyard into
their library.
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