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The Ten Commandments
{1}Gain 2 life {2}Create a treasure token
{3}Tap target creature {4}Target creature gain defender until your next turn
{5}Up to 2 target creatures gain hexproof until end of turn {6}Counter target instant or sorcery and destroy target permanent
{7}Exile target permanent {8}Gain control of target permanent
{9}End target opponent's turn {10}Exile all permanents target player controls. That player draws cards equal to the number of permanents exiled this way


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