The Third Turning
by on
The Third Turning
by on

The Third Turning

Whenever The Third Turning becomes active,
put 2 Time counters on it.
At the beginning of Player 1's turn, remove 1
Time counter from The Third Turning. Once,
The Third Turning has 0 Time counters on it, it becomes inactive, and the next Turning becomes active.
While the Unraveling is active, players can't play
cards.

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