The Three Fingers
Whenever you sacrifice a creature, put a charge counter on The
Three Fingers. When The Three Fingers has three or more charge
counters, you may pay 5 life and exile a target creature. Its
controller may choose to sacrifice it, or it returns to the
battlefield with a -1/-1 counter.
Whenever a creature dies unde your control, The Three Fingers deals
1 damage to each opponent. If a creature with power 4 or greater
died this way, that player also discards a card.
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