The Three Fingers
Frenzy 2 (Whenever this creature attacks and
isn't blocked, it gets +2/+0 until end of turn.)
Whenever one or more creatures you control
with power greater than their base power deal
combat damage to a player, draw a card and
put a madness counter on The Three Fingers.
The Three Fingers power is equal to the
number of madness counters on permanents
you control.
Card Comments