The Toyshop
At the beginning of each players upkeep, if that
player controls no toys, that player creates a toy
token.
{1}: Destroy target toy, treat this ability as if it has
split second.
Sacrifice a toy: Target player looses 1 life.
Sacrifice two toys: Untap target land.
Sacrifice three toys: Target player draws a card.
Sacrifice four toys: You gain 10 life.
Sacrifice five toys: Target player discards a card.
Card Comments