The Whisperer
by on
The Whisperer
by on

The Whisperer

Fear
The Whisperer enters the battlefield with 1
Darkness counter.
Remove 1 Darkness counter: The Whisperer
gains Hexproof until end of turn.
When The Whisperer deals damage to a player,
put 1 Darkness counter on it and that player
discards cards equal to the amount of Darkness
counters on The Whisperer

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